It's not enough to simply reach land on a planet, you also have to be able to get around on its surface. A robust transit network will allow for greater exploration and colonization of the surface, encouraging more people to immigrate and allowing locals greater access to the frontier.
Introduction[]
This transit network greatly increases the population growth in the city it is built in. Because this facility removes biomass, you might have to counteract it by increasing the biomass.
Level Charts[]
Beginner Mode differs in time needed compared to Normal Mode. Your world's Culture has an effect on this facility's stats regarding Biomass production, Credit cost, Research Time and Construction Time.
Beginner Mode[]
Level | 1-person
(per min) |
Biomass
(Mt) |
Cost
(Credits) |
Base Time
HH:MM:SS |
---|---|---|---|---|
Research | N/A | N/A | 2,000,000c | 00:30:00 |
I (Build) | 80 | -10 | 500,000c | 00:15:00 |
II | 120 | -15 | 250,000c | 00:07:30 |
III | 160 | -20 | 500,000c | 00:15:00 |
IV | 200 | -25 | 750,000c | 00:22:30 |
V | 240 | -30 | 1,000,000c | 00:30:00 |
VI | 280 | -35 | Events | N/A |
VII | 320 | -40 | ||
VIII | 360 | -45 | ||
IX | 400 | -50 | ||
X | 440 | -55 |
Normal & Expert Mode[]
Level | 1-person
(per min) |
Biomass
(Mt)† |
Oxygen
(ppm)‡ |
Cost
(Credits) |
Maintenance Cost
(credits) |
Base Time
HH:MM:SS |
---|---|---|---|---|---|---|
Research | N/A | N/A | N/A | 2,000,000c | N/A | 02:00:00 |
I (Build) | 80 | -10 | -10 | 500,000c | 1,000c | 01:00:00 |
II | 120 | -15 | -15 | 250,000c | 2,000c | 00:30:00 |
III | 160 | -20 | -20 | 500,000c | 3,000c | 01:00:00 |
IV | 200 | -25 | -25 | 750,000c | 4,000c | 01:30:00 |
V | 240 | -30 | -30 | 1,000,000c | 5,000c | 02:00:00 |
VI | 280 | -35 | -35 | Events | 0c | N/A |
VII | 320 | -40 | -40 | |||
VIII | 360 | -45 | -45 | |||
IX | 400 | -50 | -50 | |||
X | 440 | -55 | -55 |
† This stat is only available in a Biomass game.
‡ This stat is only available in a Biosphere game.