Introduction[]
The hydro generator has the ability to lower the oxygen of the body it is on. The process used in this facility generates also some water. Levels beyond V are only reached through events.
"It's an experiment every grade school chemistry student has seen: hydrogen plus oxygen plus fire equals water. Our methods are slightly more complex but the end result is the same: the removal of oxygen from the atmosphere and the creation of new water." - Ingame Description
Level Charts[]
Beginner Mode differs in time needed compared to Normal Mode. The Culture modifiers accounts for the total Biomass, Population, Credits, Research Time and/or Construction Time gained/lost for the buildings/research.
Beginner Mode[]
Level | Oxygen
(ppm) |
Water
(cm) |
Cost
(Credits) |
Base Time
HH:MM:SS |
---|---|---|---|---|
Research | N/A | N/A | 4,000,000c | 01:00:00 |
I (Build) | -80 | 20 | 1,000,000c | 00:30:00 |
II | -120 | 30 | 500,000c | 00:15:00 |
III | -160 | 40 | 1,000,000c | 00:30:00 |
IV | -200 | 50 | 1,500,000c | 00:45:00 |
V | -240 | 60 | 2,000,000c | 01:00:00 |
VI | -280 | 70 | Events | N/A |
VII | -320 | 80 | ||
VIII | -360 | 90 | ||
IX | -400 | 100 | ||
X | -440 | 110 |
Normal & Expert Mode[]
Level | Oxygen
(cm) |
Water
(cm) |
Cost
(Credits) |
Maintenance cost
(Credits) |
Base Time
HH:MM:SS |
---|---|---|---|---|---|
Research | N/A | N/A | 4,000,000c | N/A | 04:00:00 |
I (Build) | -80 | 20 | 1,000,000c | 1,500c | 02:00:00 |
II | -120 | 30 | 500,000c | 3,000c | 01:00:00 |
III | -160 | 40 | 1,000,000c | 4,500c | 02:00:00 |
IV | -200 | 50 | 1,500,000c | 6,000c | 03:00:00 |
V | -240 | 60 | 2,000,000c | 7,500c | 04:00:00 |
VI | -280 | 70 | Events | 0c | N/A |
VII | -320 | 80 | |||
VIII | -360 | 90 | |||
IX | -400 | 100 | |||
X | -440 | 110 |