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Terraforming an entire world is a long, slow process. A Habitation Dome provides your citizens with the ultimate long-term self-contained living spaces, providing room for thousands upon thousands of people to live comfortably, all beneath a huge, translucent dome.

Introduction[]

This habitation dome is here to support a city-like quantity of population for the celestial body it is on. This facility also generates some water, and depending on whether you have biomass or biospheres enabled, generates biomass (biomass) or oxygen (biospheres). With such a great number of people breathing in a translucent dome, water will strike down in the dome. Furthermore, roofgardens are the hype at the moment so extra biomass can be accounted for. Levels beyond V are only reached through events.

Level Charts[]

The_Secrets_to_Living_on_Mars-_Wine_and_Aerogel?_-_SciShow_News

The Secrets to Living on Mars- Wine and Aerogel? - SciShow News

Skip to 4:03. Aerogel could be used to construct the transparent outer layer of the dome.

Beginner Mode differs in time needed compared to Normal Mode.

All Hab facilities can house twice as many people on Beginner mode as on Normal and Expert mode. Your world's Culture has an effect on this facility's stats regarding Biomass production, Credit cost, Research Time and Construction Time.

Beginner Mode[]

Level Habitats Water

(cm)

Biomass

(Mt)

Cost

(credits)

Base Time

HH:MM:SS

Research N/A N/A N/A 2,000,000c 00:30:00
I 100000 20 10 1,000,000c 00:15:00
II 150000 30 15 500,000c 00:07:30
III 200000 40 20 1,000,000c 00:15:00
IV 250000 50 25 1,500,000c 00:22:30
V 300000 60 30 2,000,000c 00:30:00
VI 350000 70 35 Events N/A
VII 400000 80 40 Events N/A
VIII 450000 90 45 Events N/A
IX 500000 100 50 Events N/A
X 550000 110 55 Events N/A

Normal & Expert Mode[]

Level Habitats Water

(cm)

Biomass

(Mt)

Oxygen

(ppm)

Cost in

Credits

Maintenance Cost

(credits)

Base Time

HH:MM:SS

Research N/A N/A N/A N/A 2,000,000c N/A 02:00:00
I 50000 20 10 10 1,000,000c 1,500c 01:00:00
II 75000 30 15 15 500,000c 3,000c 00:30:00
III 100000 40 20 20 1,000,000c 4,500c 01:00:00
IV 125000 50 25 25 1,500,000c 6,000c 01:30:00
V 150000 60 30 30 2,000,000c 7,500c 02:00:00
VI 175000 70 35 35 Events 0c N/A
VII 200000 80 40 40 Events 0c N/A
VIII 225000 90 45 45 Events 0c N/A
IX 250000 100 50 50 Events 0c N/A
X 275000 110 55 55 Events 0c N/A
This stat is only available in a Biomass game.
This stat is only available in a Biosphere game.
Buildings
Temperature Cooling Plant · Aerostat Platform · Solar Shade · Heating Cluster · Borehole · Orbital Mirror
Pressure Sequestration Plant · Biofixture Lab · Hydrogen Processor · Thermal Dust · AtmoGen Suite · Pocket Mine
Oxygen Oxygen Filter · Carbon Fixer · Hydro Generator · Oxygen Plant · CyanoVats · Kelp Farm
Water GeoCistern · Electrolysis Plant · Ice Launcher · Cloud Seeder · Aquifer Network · Comet Sling
Biomass Algae Colony · Kelp Forest · Coral Reef · Soil Farm · Grass Farm · Forest Stand
Biosphere Tidal Enclave · Deep-Sea Collective · Reef Institute · Automated Nursery · Ecosimulator · Zoological Society
Population Habitation Unit · Habitation Complex · Habitation Dome · Children's Creche · Transit Network · Spaceport
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