Not to be confused with Kelp Forest
Introduction[]
These forest stands have the ability to raise the biomass of the body it is on. These trees produce a lot of oxygen while taking a lot of water. Levels beyond V are only reached through events.
"The great forests of Earth developed over the course of thousands or even millions of years, a timescale which is impractical for our colonization timetable. If we plant artificial forest stands in strategic places around the planet, we can accelerate the growth of new forests and solidify the planetary biosphere in a much shorter timeframe." - Ingame Description
Level Charts[]
Beginner Mode differs in time needed compared to Normal Mode. The Culture modifiers accounts for the total Biomass, Population, Credits, Research Time and/or Construction Time gained/lost for the buildings/research.
Beginner Mode[]
Level | Biomass
(Mt) |
Oxygen
(ppm) |
Water
(cm) |
Cost
(Credits) |
Base Time
HH:MM:SS |
---|---|---|---|---|---|
Research | N/A | N/A | N/A | 1,000,000c | 00:15:00 |
I (Build) | 100 | 20 | -20 | 250,000c | 00:07:30 |
II | 150 | 30 | -30 | 125,000c | 00:03:45 |
III | 200 | 40 | -40 | 250,000c | 00:07:30 |
IV | 250 | 50 | -50 | 375,000c | 00:11:15 |
V | 300 | 60 | -60 | 500,000c | 00:15:00 |
VI | 350 | 70 | -70 | Events | N/A |
VII | 400 | 80 | -80 | ||
VIII | 450 | 90 | -90 | ||
IX | 500 | 100 | -100 | ||
X | 550 | 110 | -110 |
Normal Mode[]
Level | Biomass
(Mt) |
Oxygen
(ppm) |
Water
(cm) |
Cost
(Credits) |
Maintenance Cost (Credits) | Base Time
HH:MM:SS |
---|---|---|---|---|---|---|
Research | N/A | N/A | N/A | 1,000,000c | N/A | 01:00:00 |
I (Build) | 100 | 20 | -20 | 250,000c | 1,500c | 00:30:00 |
II | 150 | 30 | -30 | 125,000c | 3,000c | 00:15:00 |
III | 200 | 40 | -40 | 250,000c | 4,500c | 00:30:00 |
IV | 250 | 50 | -50 | 375,000c | 6,000c | 00:45:00 |
V | 300 | 60 | -60 | 500,000c | 7,500c | 01:00:00 |
VI | 350 | 70 | -70 | Events | 0c | N/A |
VII | 400 | 80 | -80 | |||
VIII | 450 | 90 | -90 | |||
IX | 500 | 100 | -100 | |||
X | 550 | 110 | -110 |