Difficulty
The game can be played on multiple difficulties, to be decided each time you start a new world.
Beginner
Faster gameplay, simplified features.
- Satellites are not available in this mode.
- Construction and Research wait timers are shorter.
- Buildings have no maintenance costs.
- You can't choose to enable the Biospheres function, only the Biomass function.
Normal
Strategic gameplay, complete features.
- All features are available, except worldkiller asteroids. (Though those do occur in Normal Mode Earth)
- You start a new world with 10.000.000c
Expert
Intense gameplay, unique challenges.
- Worldkiller asteroids will come and attempt to destroy your world.
- The Planetary Defense Network and the Space Elevator satellite is available to build, while the Soletta, the Sky Farm, The Lagrange Academy and the Orbital Surveyor are not.
- There are expert events that only occur on expert mode.
- You start a new world with 5.000.000c.
- Skipping wait timers costs more Genesis Points (15 min = 1 GP)
- You can only spend 1 culture point towards independence once every 2 hours
- Spaceports don't earn any revenue.
- Biomass does not exist, only the biospheres section is chosen.
Ecosystem
Independent from the difficulty you chose, you can choose to play with Biomass or Biospheres, unless in Beginner Mode, where you can only do biomass or Expert Mode, which tries out Biospheres.
Biomass
Recommended for new & casual players
All species are represented by one single metric, Biomass.
Biospheres
Splice genes & create new species
Create aquatic and terrestrial ecosystems and populate them with species you made and decided the genetic traits of.