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Before dying out in the mid-21st century, the great coral reefs of Earth were a priceless treasure. Not just a haven for incredible biodiversity, a new reef would doubtless be a strong draw for local tourism.

Introduction[]

Coral reefs have the ability to raise the biomass of the body they are on. Because tourists come and stay whilst paying to see the Coral Reef, it also increases population and credits. Levels beyond V are only reached through events. In addition the modifiers add population and bring in revenue, as well as increasing biomass, all of which have no upper limit. This means that once your planet can sustain plantlife and soon (after biomass has increased) animal/human life, make sure that all factors (heat, pressure e.t.c) are not increasing or decreasing and just build multiple coral reefs, allowing for an easy end of terraforming!

Level Charts[]

Beginner Mode differs in time needed compared to Normal Mode. The Culture modifiers accounts to the total Biomass, Population, Credits, Research Time and/or Construction Time gained/lost for the buildings/research.

Beginner Mode[]

Level Biomass

(Mt)

Population

(1-person)

Credits

(per min.)

Cost

(Credits)

Base Time

HH:MM:SS

Research N/A N/A N/A 1,000,000c 00:15:00
I (Build) 120 20 4000 250,000c 00:07:30
II 180 30 6000 125,000c 00:03:45
III 240 40 8000 250,000c 00:07:30
IV 300 50 10000 375,000c 00:11:15
V 360 60 12000 500,000c 00:15:00
VI 420 70 14000 Events N/A
VII 480 80 16000 Events N/A
VIII 540 90 18000 Events N/A
IX 600 100 20000 Events N/A
X 660 110 22000 Events N/A

Normal Mode[]

Level Biomass

(Mt)

Population

(1-person)

Credits Cost

(Credits)

Maintenance Cost

(Credits)

Base Time

HH:MM:SS

Research N/A N/A N/A 1,000,000c N/A 01:00:00
I (Build) 120 20 4000 250,000c 1,500c 00:30:00
II 180 30 6000 125,000c 3,000c 00:15:00
III 240 40 8000 250,000c 4,500c 00:30:00
IV 300 50 10000 375,000c 6,000c 00:45:00
V 360 60 12000 500,000c 7,500c 01:00:00
VI 420 70 14000 Events 0c N/A
VII 480 80 16000 Events 0c N/A
VIII 540 90 18000 Events 0c N/A
IX 600 100 20000 Events 0c N/A
X 660 110 22000 Events 0c N/A

*In expert mode there is no credits.

Buildings
Temperature Cooling Plant · Aerostat Platform · Solar Shade · Heating Cluster · Borehole · Orbital Mirror
Pressure Sequestration Plant · Biofixture Lab · Hydrogen Processor · Thermal Dust · AtmoGen Suite · Pocket Mine
Oxygen Oxygen Filter · Carbon Fixer · Hydro Generator · Oxygen Plant · CyanoVats · Kelp Farm
Water GeoCistern · Electrolysis Plant · Ice Launcher · Cloud Seeder · Aquifer Network · Comet Sling
Biomass Algae Colony · Kelp Forest · Coral Reef · Soil Farm · Grass Farm · Forest Stand
Biosphere Tidal Enclave · Deep-Sea Collective · Reef Institute · Automated Nursery · Ecosimulator · Zoological Society
Population Habitation Unit · Habitation Complex · Habitation Dome · Children's Creche · Transit Network · Spaceport
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