Introduction[edit | edit source]

The comet sling has the ability to raise the water of the body it is on. This facility works by re-routing comets and asteroids to impact the planet being terraformed. For players in biomass mode, the comet sling causes biomass to decrease because it sometimes hits some plants, but decreases heat instead in in biosphere mode.

Levels beyond V are only reached through events.

"Comets are the source of most of Earth's water, so what better place to find water for humanity's next planet as well? It will be a huge effort, but if we can develop a network of deep space hubs for redirecting nearby comets, we'll have a virtually unlimited source of water for all our needs." - Ingame Description

Level Charts[edit | edit source]

Beginner Mode differs in time needed compared to Normal Mode.

The Culture modifiers accounts to the total Biomass, Population, Credits, Research Time and/or Construction Time gained/lost for the buildings/research.

Beginner Mode[edit | edit source]

Level Water

(cm)

Biomass

(Mt)

Heat

(mk)

Credits

(per min.)

Cost

(Credits)

Base Time

HH:MM:SS

Research N/A N/A N/A N/A 4,000,000c 01:00:00
I (Build) 120 -10 -10 8000 1,000,000c 00:30:00
II 180 -15 -15 12000 500,000c 00:15:00
III 240 -20 -20 16000 1,000,000c 00:30:00
IV 300 -25 -25 20000 1,500,000c 00:45:00
V 360 -30 -30 24000 2,000,000c 01:00:00
VI 420 -35 -35 28000 Events N/A
VII 480 -40 -40 32000 Events N/A
VIII 540 -45 -45 36000 Events N/A
IX 600 -50 -50 40000 Events N/A
X 660 -55 -55 44000 Events N/A

Normal & Expert Mode[edit | edit source]

Level Water

(cm)

Biomass

(Mt)

Heat

(mk)

Credits

(per min.)

Cost

(Credits)

Maintenance Cost

(Credits)

Base Time

HH:MM:SS

Research N/A N/A N/A N/A 4,000,000c N/A 04:00:00
I (Build) 120 -10 -10 8000 1,000,000c 1,500c 02:00:00
II 180 -15 -15 12000 500,000c 3,000c 01:00:00
III 240 -20 -20 16000 1,000,000c 4,500c 02:00:00
IV 300 -25 -25 20000 1,500,000c 6,000c 03:00:00
V 360 -30 -30 24000 2,000,000c 7,500c 04:00:00
VI 420 -35 -35 28000 Events 0c N/A
VII 480 -40 -40 32000 Events 0c N/A
VIII 540 -45 -45 36000 Events 0c N/A
IX 600 -50 -50 40000 Events 0c N/A
X 660 -55 -55 44000 Events 0c N/A

This stat is only available in a Biomass game.

This stat is only available in a Biosphere game.

Buildings
Temperature Cooling Plant · Aerostat Platform · Solar Shade · Heating Cluster · Borehole · Orbital Mirror
Pressure Sequestration Plant · Biofixture Lab · Hydrogen Processor · Thermal Dust · AtmoGen Suite · Pocket Mine
Oxygen Oxygen Filter · Carbon Fixer · Hydro Generator · Oxygen Plant · CyanoVats · Kelp Farm
Water GeoCistern · Electrolysis Plant · Ice Launcher · Cloud Seeder · Aquifer Network · Comet Sling
Biomass Algae Colony · Kelp Forest · Coral Reef · Soil Farm · Grass Farm · Forest Stand
Biosphere Tidal Enclave · Deep-Sea Collective · Reef Institute · Automated Nursery · Ecosimulator · Zoological Society
Population Habitation Unit · Habitation Complex · Habitation Dome · Children's Creche · Transit Network · Spaceport
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