Introduction[edit | edit source]

This biofixture lab has the ability to lower the pressure of the body it is on. This facility also raises the biomass levels, this is achieved through a higher CO2 content in the atmosphere on release. Levels beyond V are only reached through events.

"One way to get rid of CO2 is by splitting it up: the carbon can be recycled into the emerging biosphere, and the oxygen can be released to help raise the O2 percentage of the air. The process can be labor intensive, but ultimately it can produce many positive results." - Ingame Description

Level Charts[edit | edit source]

Beginner Mode differs in time needed compared to Normal Mode. The Culture modifiers accounts to the total Biomass, Population, Credits, Research Time and/or Construction Time gained/lost for the buildings/research.

Beginner Mode[edit | edit source]

Level Pressure

(pascal)

Biomass

(mt)

Oxygen

(ppm)

Cost

(credits)

Base Time

HH:MM:SS

Research - - - 2,000,000c 00:30:00
I -40 10 10 500,000c 00:15:00
II -60 15 15 250,000c 00:07:30
III -80 20 20 500,000c 00:15:00
IV -100 25 25 750,000c 00:22:30
V -120 30 30 1,000,000c 00:30:00
VI -140 35 35 Events N/A
VII -160 40 40 Events N/A
VIII -180 45 45 Events N/A
IX -200 50 50 Events N/A
X -220 55 55 Events N/A

Normal Mode[edit | edit source]

Level Pressure

(pascal)

Biomass

(mt)

Oxygen

(ppm)

Cost

(credits)

Base Time

HH:MM:SS

Research - - - 2,000,000c 02:00:00
I -40 10 10 500,000c 01:00:00
II -60 15 15 250,000c 00:30:00
III -80 20 20 500,000c 01:00:00
IV -100 25 25 750,000c 00:45:00
V -120 30 30 1,000,000c 01:00:00
VI -140 35 35 Events N/A
VII -160 40 40 Events N/A
VIII -180 45 45 Events N/A
IX -200 50 50 Events N/A
X -220 55 55 Events N/A

Expert Mode[edit | edit source]

Level Pressure

(pascal)

Biomass

(mt)

Oxygen

(ppm)

Cost

(credits)

Base Time

HH:MM:SS

Research - - - 2,000,000c 02:00:00
I -40 10 10 500,000c 01:00:00
II -60 15 15 250,000c 00:30:00
III -80 20 20 500,000c 01:00:00
IV -100 25 25 750,000c 00:45:00
V -120 30 30 1,000,000c 01:00:00
VI -140 35 35 Events N/A
VII -160 40 40 Events N/A
VIII -180 45 45 Events N/A
IX -200 50 50 Events N/A
X -220 55 55 Events N/A
This stat is only available in a Biomass game.
This stat is only available in a Biosphere game.
Buildings
Temperature Cooling Plant · Aerostat Platform · Solar Shade · Heating Cluster · Borehole · Orbital Mirror
Pressure Sequestration Plant · Biofixture Lab · Hydrogen Processor · Thermal Dust · AtmoGen Suite · Pocket Mine
Oxygen O2 Filter · Carbon Fixer · Hydro Generator · Oxygen Plant · CyanoVats · Kelp Farm
Water GeoCistern · Electrolysis Plant · Ice Launcher · Cloud Seeder · Aquifer Network · Comet Sling
Biomass Algae Colony · Kelp Forest · Coral Reef · Soil Farm · Grass Farm · Forest Stand
Biosphere Tidal Enclave · Deep-Sea Collective · Reef Institute · Automated Nursery · Ecosimulator · Zoological Society
Population Hab Unit · Hab Complex · Hab Dome · Children's Creche · Transit Network · Spaceport
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